Software used to have clear roles.
Users clicked buttons. Operators configured systems. Admins managed complexity.
That line is fading.
Today, users are expected to:
write prompts
set rules
tune behavior
understand trade-offs
They aren't just using software anymore. They're operating it.
This changes what good design means.
Interfaces can't just be simple — they need to teach judgment.
The best tools now don't hide complexity completely. They reveal just enough of it to help people think.
As software becomes more powerful, every user quietly becomes a co-pilot.
That's the change worth noticing.