[Showdev] Blitzy: a lightweight 2D game engine in Kotlin
Lately i've been working on creating my own game engine in Kotlin. Why? i wanted to create my game, but whenever I found some engine for Kotlin, i constantly ran into problems: either it was too complex, or it lacked features, or the documentation was outdated. In the end, i decided - it's better to make my own, minimalistic one, but tailored precisely to my needs. that's how Blitzy appeared: a simple and minimalistic 2D engine. playing sounds and their control creating simple hitboxes keyboard